Recent Posts

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Patch Notes / 5.14.2018
« Last post by Mammon on May 14, 2018, 07:04:04 PM »
May 14, 2018

  • Jocks should now have priority over other protection roles
  • When Blob is shot by Crackpot they will no longer bleed out every night and the Crackpot will use up their shot
  • Principal and Collector should now get plagued by the people they detain
  • Scarecrow hopefully won't kill roles using a self protect anymore
  • Idols should no longer bypass blocks when their Admirer is blocked as well
  • Gossip should really be possible in Purge now
Patch Notes / 4.26.2018
« Last post by Mammon on April 26, 2018, 04:21:15 PM »
April 26, 2018

  • Protection messages will now be generic for all roles
  • When their Admirer is blocked, Idol will now take matters into their own hands
  • Puppetmaster can no longer attack their puppets
  • Entire role types can now be excluded from custom lists
  • Scarecrow self ability is working again
  • Plastic Surgeon was able to faceswap someone who was in detention/collected
Patch Notes / 4.19.2018
« Last post by Mammon on April 20, 2018, 12:26:03 AM »
April 19, 2018

  • Absorbed votes to attack the Blob will secretly do nothing
  • Could still click on nameplates during judgment phase
  • Roles with both day and night abilities might have been getting the uses left message at the wrong time
  • Absorbed players should no longer be able to vote to absorb someone during the day
  • Fixed Death Flash checkbox
  • Spoiler was able to revive other non-Heroes when dead
Patch Notes / 4.17.2018
« Last post by Mammon on April 18, 2018, 12:26:10 AM »
April 17, 2018

  • Added death sound / flash when you get sacrificed
  • Added option to disable death flash
  • Moved Leave Game button again to try and stop people from clicking it after Staying Grouped
  • Control Freak kills should now be added to stats
  • Vessel channeling a Priest made the Priest get the confession instead of the Vessel
  • Control Freak was setting the wrong player as being controlled if their target already queued up an action
  • Puppets should now always be shown dead at the end of a game
  • Class Clown shouldn't get a uses left message when they're still alive
  • Convict should no longer auto-kill investigators when they are blocked
  • When someone is up for judgment clicking on someone's nameplate shouldn't vote anymore
Patch Notes / 4.15.2018
« Last post by Mammon on April 15, 2018, 05:06:53 PM »
April 15, 2018

  • Class Clown can now select themselves to appear psychotic
  • Cat Lady can't give out a cat on night 1
  • If a Journalist interviews the Scarecrow's target and nobody else visits them the Scarecrow will now kill their target instead of the Journalist
  • Gossip should now work in Purge mode
  • Wolfman was targeting people who were dead
  • Bouncer selection text was saying they were going to protect themselves instead of their actual target
Patch Notes / 4.13.2018
« Last post by Mammon on April 13, 2018, 03:37:37 PM »
April 13, 2018

  • Added Special Snowflake mode where every role is unique
  • Added /readyup command for host when there are enough players but they aren't readied up
  • Added red screen flash when you die
  • Added popup and title flashing notifications
  • Added sound and popup to better notify host when /afkhost vote is passed
  • When staying grouped it will keep the previous role list
  • If only Twins are left, then it's technically a Draw and only Evil Twin will win
  • Leave Button would clone itself if you were a Spectator and joined the room as a Player
  • Roles that couldn't target the dead could target an absorbed player
Patch Notes / 4.9.2018
« Last post by Mammon on April 09, 2018, 03:40:33 PM »
April 9, 2018

  • Moved Leave Game button in pre-game to bottom right
  • Roles that can target the dead should no longer be able to target those who have their identity stolen, are puppeted, or blobbed
  • Idol calling card should be fixed
  • Wolfman should no longer target Stoners they have hung out with or Cowards who are cowering behind someone
Role Ideas / Re: The Ghoul (Psycho Direct)
« Last post by Liar on April 06, 2018, 07:08:58 PM »
This is similar to an idea that I suggested to Town of Smeeeeeh a while back, so suffice to say I like it. XD Gremlin essentially started out there and became what it is now.
I put this here because I like the idea of a Psycho role that gains something from sacrifices. Not trying to rip off your roles or anything, when I originally suggested this in the Discord I said that it was your role idea. Looking at Gremlin now I see the similarities between the two, the only main difference being that Gremlin was adjusted to be an Outcast instead of a killing role.
Patch Notes / 4.6.2018
« Last post by Mammon on April 06, 2018, 03:43:55 PM »
April 6, 2018

  • Cat Lady taking back a cat wasn't counting as a visit
  • Vessel shouldn't be able to channel someone absorbed by the Blob
  • Evil Researcher was healing Good Researchers instead of paralyzing
  • Day visits (ie. Journalist) weren't being killed by Scarecrow
  • Collector wasn't able to detain Principal if they had detained someone
Role Ideas / Re: Sorceress (Pyscho/Indirect)
« Last post by Tormental on April 06, 2018, 12:59:52 AM »
This way of killing is really interesting. I have to think it over.
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